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Kotor 2 pc cheat skill computer
Kotor 2 pc cheat skill computer




kotor 2 pc cheat skill computer

Guardians get shafted with their skill set, so you may want to just go for more combat ability instead and leave int at 10. If you choose Consular or Sentinel, 14 will let you make the most out of your skill set. Very nice, especially if you can get to 18 naturally(only points spent at beginning, a bonus from a certain NPC, and points gained during level ups count toward it) to use the best implants(though the con 14 and 16 implants aren't that much worse in some cases). Having your to hit and defense determined by dex is a decent pay off, as you can eventually stack dex items assuming you find good ones.

kotor 2 pc cheat skill computer

Worth mentioning - some attributes also give bonuses to specific skills(intelligence affecting the most) as well as occasionally granting additional dialogue options(the mental ones generally).ġ4 is ideal if you don't want to spend a feat on finesse(can make lightsaber use dex bonus for calculating to hit), and don't mind a tougher time during the beginning levels(unless you want to spend yet another feat on finesse for melee weapons). Strength: Melee damage, melee chance to hitĭexterity: Defense, ranged chance to hit, reflex saveĬonstitution: HP/level, fortitude save, requirement for implantsĬharisma: Force potency(damage/healing), cost of opposite alignment force powers It's a pretty significant bonus especially early/mid game that all player's should've had access to.Įach attribute modifies various things, + or - 1 per every 2 points above or below a base of 10. Side note, males get their wis modifier added to defense after learning a technique from a certain companion(assuming they don't piss her off too badly first). More force power gains during level ups than the other classes, which is a big selling point if you're going to use both offensive and defensive powers - which is more interesting to play and more powerful. Low HP, high FP - not ideal as you end up with an excess of the latter anyway. I'd take this over guardian's force jump and sentinel's immunities. +4 to all force power DCs(your "spells" are harder for enemies to "save" against in DnD speak). Jedi Consular: This is my pick for best first class. Medium levels of both HP and FP(force points). Immunities to most control effects is solid, but not many enemies are going to use such against you(final boss can potentially stun lock a character though). Lacking repair as a class skill hurts, but of course you can spend a feat on it. Jedi Sentinel: Best skills, arguably best skill set. Force jump is alright, but not a major selling point - nothing can really "kite" you so a gap closing ability doesn't make much difference(you can use a power to dramatically boost your speed anyway). Extra feats by 15(when you get prestige class) but they just don't make up for the weak skill set and skill/level. Jedi Guardian: Highest HP, but that's about it. Skip to the TL:DRs if you just want to take my word for what will work well instead of reading through all your options and building your own(I recommend you do, however). Hopefully someone will benefit from my multiple-restarts I used to figure all this out. Also, I just for some reason like doing this, character building/power gaming gives me like a weird high or obsession, I don't even know.

kotor 2 pc cheat skill computer

In the off chance that now that the game is on steam more people will (re)play it, decided to make a guide of sorts.






Kotor 2 pc cheat skill computer